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To rotate the 3D models offered
on our site, visitors may need to download software. In
order to run the 3D applet you need to have both the
Java 2 Runtime Environment (JRE) and Java 3D installed.
(If you are running Mac OS X 10.3.1 please use Safari as
your browser.)
Java 2 Runtime Environment can be obtained by following
the link below:
Windows,
Linux, Solaris (Download J2SE v1.4.2_03 JRE+)
Mac
OS X 10.3.1 (Mac OS X 10.3.1 now comes shipped with it
already)
Java 3D can be obtained by following the appropriate
links below:
Windows,
Solaris (for Windows [OpenGL Version] Runtime for the
JRE)
Mac
OS X 10.3.1
Linux
The minimum requirements for most interactive 3D
applications are listed below. In most cases you will
not need to do anything more.
500+ MHz main processor.
Dedicated 3D-display hardware, with at least 16 MB of
texture memory. New 3D graphics cards are released
regularly, so you should research the latest cards
within your budget. Ensure that the card has good OpenGL
compatibility for use with Java 3D. The Java 3D mailing
list is a good source of information on various graphics cards.
128+ MB of system RAM.
Memory usage will be an important component of
application performance. Performance will be extremely
poor if you have less physical RAM available than the
working set for your application. In this case, the
operating system will have to page virtual memory to and
from disk, which is very slow.
The 3D applet should take anywhere from 3-30 seconds to
load.
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